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(The) Game Inventor's Guidebook : how to invent and sell board games, card games, role-playing games, and everything in between
(The) Game Inventor's Guidebook : how to invent and sell board games, card games, role-playing games, and everything in between
- 자료유형
- 단행본
- 161126112676
- ISBN
- 9781600374470 : \28000
- KDC
- 004.76-5
- 청구기호
- 004.76 T592g
- 저자명
- Tinsman, Brian
- 서명/저자
- (The) Game Inventors Guidebook : how to invent and sell board games, card games, role-playing games, and everything in between / by Brian Tinsman
- 발행사항
- New York : Morgan James Pub, 2008
- 형태사항
- 263 p : ill. ; 23 cm
- 서지주기
- Includes bibliographical references
- 초록/해제
- 초록The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
- 기타서명
- how to invent and sell board games, card games, role-playing games, and everything in between
- 가격
- \28,000
- Control Number
- kpcl:213038